It plays like a speedier version of Civilization , where the race to invent and craft technology and conquer enemies plays out in quick, real-time campaigns across various islands.
As the game progresses, the technology tree gets more and more futuristic. Players choose one of four factions represented by a color and a divine avatar. Scarlet is red; Oberon is yellow; Madcap is blue; and Caesar is green some versions switch these colors. The game is scenario-based, with a trio of islands that players must conquer for each Epoch. The aim of each each scenario is to use the resources available to take control of the island by destroying the other factions.
To begin a scenario the player allocates the number of starting people to take from the limited man-pool available and choose a starting sector. After winning 3 islands they are given additional people and any not used are carried over; staying in the pool. The two main resources that must be managed are man-power and minerals. Any people not allocated a job will reproduce at exponential speed -- that is, the more people that are unoccupied in a tower the faster they reproduce; a large idle population say, might produce a person every second or so while a single person will take several minutes to reproduce it's probably best not to ask how a single person manages to reproduce at all.
Each manufacturing or research job will take a number of man-hours to complete, so doubling the number of people working on it will halve the time taken. Each weapon requires minerals but has many different possible mineral recipes with the most efficient recipe possible using the tower's mineral stocks at the time the research completes. Which weapons can be researched at a tower is limited by the available minerals and maximum and minimum technology level or epoch of the island.
As the player progresses from island to island later epochs become available. Attacking an enemy sector or claiming a vacant sector involves choosing how many people the player wants to form their army, what they want them to be armed with and choosing the target sector. They will instantly appear in the target sector and fight any non-allied units -- the player cannot further direct the battle except to order a retreat.
In the final island scenario there are no towers and the game only requires that the player has saved up enough people from their starting man-pool to overwhelm the opponent armies. As well as opening up more advanced weapons later islands allow the building of mines, factories and laboratories in controlled sectors that give access to more advanced technologies i.
This edit will also create new pages on Giant Bomb for:. Until you earn points all your submissions need to be vetted by other Giant Bomb users. Sounds simple, right? The game's complex and its detailed strategy require an almost intuitive style of game play. Reading the lengthy manual is a necessity. Your little bands of humans do not come pre-equipped for fighting and conquering enemy populations.
You must direct their evolution by helping them develop new weapons, telling them when to mine for natural resources, showing them where to search in other sectors for further resources, telling them when to build mines and laboratories, tell them when to attack In other words, these demigods know nothing about the concept of free will.
So, as the all-powerful being, success or failure is completely up to you! In each Epoch, you're allocated human beings. Your first decision will be how many humans to use to defeat each island. Once you and your happy little band are settled into a sector, you've got to immediately begin working towards progress. In Tyrants, progress equals more men, better weapons, and better fortifications.
Without these, you cannot destroy your fellow human beings before they destroy you. In order to build better weapons, you must first design them.
Depending on the natural resources in your sector, you have access to different blueprints that you can command designers to use to develop offensive or defensive weapons.
Whenever you allocate humans to work on any project, a clock indicates how long it will take them to accomplish their task. When your humans have finished with their designs, you decide how many humans you need to arm as soldiers to guard your tower with defensive weapons, to send out to the mines, or to do any number of other tasks.
The strategy element in Tyrants lies in two areas: the sectors you choose, and your use of the existing resources to develop your army quickly enough to defeat your opponents before they defeat you.
The initial weaponry is simple -- rocks, sticks, and spears. As your civilization grows and advances to different tech levels, the weapons become more and more sophisticated. The game's culminating battle reaches a frightening level of sophistication, complete with nuclear weapons and Star Wars defense systems. Tyrants is an absorbing and complex game. It's definitely not for gamers who want their games down and dirty, or for those who have a thing about not reading game manuals.
Renegade Tyrants will find this game exciting, challenging, and thought provoking, as well as frustrating, aggravating, and annoying!
However, if you enjoyed Populous and you've got another couple of eons to spend conquering new worlds, Tyrants might just be your kind of ego trip. Browse games Game Portals.
Tyrants - Fight Through Time. Install Game. Click the "Install Game" button to initiate the file download and get compact download launcher. Locate the executable file in your local folder and begin the launcher to install your desired game. Game review Downloads Screenshots 9.
People say: 7. Overall rating: 5. Download Tyrants - Fight Through Time. Overall rating: 6. Survival of the Fittest Tyrants is a port over from an Amiga game that puts you in the shoes of one of four would-be demigods who are out to evolve their race of human creatures faster than their three competitors.
Try to use only 20 men to wipe out the islands in the first Epoch. Remember that any men left over from conquering an Epoch are passed on to the next Epoch.
Use your human resources appropriately. The more humans you allocate to a task, the quicker they accomplish it However, you'll have fewer humans for other tasks. If the natural resources in your sector are limited, send a small band of lightly armed soldiers into an adjacent sector to establish an additional stronghold. Your soldiers are safest if you send them to a sector that is not bordered by an enemy sector. Scan the sectors first to seek one with abundant resources.
Other Games by Sensible Software.
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